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- -- TEMPLATE
- -- DO NOT MODIFY THIS TEMPLATE
- --
- -- This template has all the readability signals currently in use.
- -- Change the <Template> string to the pack name
- --
- -- To switch between alternate sound responses add a new set of
- -- bracketed parameters, making sure there is a comma after the bracket eg,
- -- {
- -- PROBABILITY = 500,
- -- soundFile = "SOUNDS/<full path to wav file>",
- -- Volume = 255,
- -- min = 12,
- -- max = 300,
- -- sound_unscalable = 1,
- -- },
- -- Probability determines how often a wave is played in response to the signal
- -- To allow for possibility of no sound in response to a signal, sounds should sum
- -- to less than 1000. eg. if you dont want sound to be played every single time
- -- player receives an order might have total PROBABILITY for all sounds = 500.
- --------------------------------------------------
- -- Created By: <your_name>
- -- Description: <short_description>
- --------------------------
- SOUNDPACK.voiceD = {
-
- ORDER_RECEIVED = {
- {
- PROBABILITY = 100,
- soundFile = "Languages/voicepacks/voiceG/affirmative_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 100,
- soundFile = "Languages/voicepacks/voiceG/affirmative_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 100,
- soundFile = "Languages/voicepacks/voiceG/affirmative_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 100,
- soundFile = "Languages/voicepacks/voiceG/affirmative_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 100,
- soundFile = "Languages/voicepacks/voiceG/affirmative_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 100,
- soundFile = "Languages/voicepacks/voiceG/affirmative_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 100,
- soundFile = "Languages/voicepacks/voiceG/affirmative_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 100,
- soundFile = "Languages/voicepacks/voiceG/affirmative_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 100,
- soundFile = "Languages/voicepacks/voiceG/affirmative_9.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 100,
- soundFile = "Languages/voicepacks/voiceG/affirmative_10.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- CALL_ALARM = {
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/alarm_alone_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/alarm_alone_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/alarm_alone_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/alarm_alone_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/alarm_alone_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- CALL_ALARM_GROUP = {
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/alarm_group_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/alarm_group_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/alarm_group_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- FIRST_HOSTILE_CONTACT = {
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_9.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_10.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_11.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_12.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_13.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_14.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_15.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_alone_16.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- FIRST_HOSTILE_CONTACT_GROUP = {
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_group_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_group_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_group_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_group_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_group_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/alert_to_combat_group_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- INTERESTED_TO_IDLE = {
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_9.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_10.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_11.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_12.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_13.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_14.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_15.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_alone_16.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- INTERESTED_TO_IDLE_GROUP = {
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_group_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_group_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_group_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_group_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/alert_to_idle_group_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- THREATEN = {
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_9.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_10.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_11.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_12.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_13.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_14.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_15.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_16.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_17.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_18.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_19.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_20.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_21.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_22.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_23.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_24.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_25.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_26.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_27.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_28.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_29.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_30.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_31.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_32.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_33.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_34.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_35.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_36.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_37.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_38.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_39.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_40.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_41.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_42.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_43.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_44.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 22,
- soundFile = "Languages/voicepacks/voiceG/combat_alone_45.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- THREATEN_GROUP = {
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_9.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_10.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_11.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_12.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_13.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_14.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_15.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_16.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_17.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_18.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_19.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 50,
- soundFile = "Languages/voicepacks/voiceG/combat_group_20.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- ENEMY_TARGET_LOST = {
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_9.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_10.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_11.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_12.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_13.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_14.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_15.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 62,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_alone_16.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- ENEMY_TARGET_LOST_GROUP = {
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_group_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_group_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_group_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_group_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_group_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/combat_to_alert_group_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- LO_LEFT_ADVANCE = {
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_advance_left_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_advance_left_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_advance_left_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- LO_RIGHT_ADVANCE = {
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_advance_right_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_advance_right_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_advance_right_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- LO_SPLIT_LEFT = {
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_flank_left_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_flank_left_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_flank_left_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- LO_SPLIT_RIGHT = {
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_flank_right_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_flank_right_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/comm_flank_right_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- RETREATING_NOW = {
- --??
- --there are the wavs, but not the readability signal.
- {
- PROBABILITY = 500,
- soundFile = "Languages/voicepacks/voiceG/comm_retreat_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 500,
- soundFile = "Languages/voicepacks/voiceG/comm_retreat_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- LO_RUSH = {
- --??
- --there are the wavs, but not the readability signal.
- {
- PROBABILITY = 500,
- soundFile = "Languages/voicepacks/voiceG/comm_rush_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 500,
- soundFile = "Languages/voicepacks/voiceG/comm_rush_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- PROVIDING_COVER = {
- --??
- --there are the wavs, but not the readability signal.
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/comm_suppress_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/comm_suppress_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/comm_suppress_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/comm_suppress_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/comm_suppress_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/comm_suppress_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- ROOM_DARK = {
- --??
- --there are the wavs, but not the readability signal.
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/darkness_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/darkness_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/darkness_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/darkness_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/darkness_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- FLASHBANG_GRENADE_EFFECT = {
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/flashbang_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/flashbang_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/flashbang_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/flashbang_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/flashbang_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/flashbang_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --receiving and throwing grenade?
- FIRE_IN_THE_HOLE = {
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/grenade_1_alone.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/grenade_2_alone.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/grenade_3_alone.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/grenade_4_alone.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/grenade_5_alone.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/grenade_1_group.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/grenade_2_group.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/grenade_3_group.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/grenade_4_group.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- IDLE_TO_THREATENED = {
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_alone_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_alone_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_alone_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_alone_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_alone_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_alone_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_alone_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_alone_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- IDLE_TO_THREATENED_GROUP = {
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_group_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_group_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_group_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- IDLE_TO_INTERESTED = {
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_heard_alone_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_heard_alone_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_heard_alone_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_heard_alone_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_heard_alone_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_heard_alone_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_seen_alone_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_seen_alone_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_seen_alone_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_seen_alone_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 90,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_seen_alone_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- IDLE_TO_INTERESTED_GROUP = {
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_heard_group_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_heard_group_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_heard_group_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_seen_group_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_seen_group_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/idle_to_alert_seen_group_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- RELOADING = { --or lowammo?
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/low_ammo_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/low_ammo_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/low_ammo_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/low_ammo_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/low_ammo_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/low_ammo_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- FRIEND_DEATH = {
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/mandown_alone_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/mandown_alone_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 333,
- soundFile = "Languages/voicepacks/voiceG/mandown_alone_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- FRIEND_DEATH_GROUP = {
- {
- PROBABILITY = 250,
- soundFile = "Languages/voicepacks/voiceG/mandown_group_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 250,
- soundFile = "Languages/voicepacks/voiceG/mandown_group_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 250,
- soundFile = "Languages/voicepacks/voiceG/mandown_group_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 250,
- soundFile = "Languages/voicepacks/voiceG/mandown_group_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- GETTING_SHOT_AT = {
- --??
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_9.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_10.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_11.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_12.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
-
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_15.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
-
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_18.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_19.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_alone_20.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- GETTING_SHOT_AT_GROUP = {
- --??
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_group_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_group_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_group_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_group_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_group_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_group_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_group_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_group_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 111,
- soundFile = "Languages/voicepacks/voiceG/receive_fire_group_9.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- GET_REINFORCEMENTS = {
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/reinforce_go_get_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/reinforce_go_get_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/reinforce_go_get_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/reinforce_go_get_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/reinforce_go_get_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- CALL_REINFORCEMENTS = {
- --??
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/reinforce_talk_to_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/reinforce_talk_to_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/reinforce_talk_to_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/reinforce_talk_to_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 200,
- soundFile = "Languages/voicepacks/voiceG/reinforce_talk_to_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- GET_IN_VEHICLE = {
- --??
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/vehicle_in_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/vehicle_in_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/vehicle_in_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/vehicle_in_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/vehicle_in_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/vehicle_in_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/vehicle_in_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/vehicle_in_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- AI_AGGRESSIVE = {
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_attention_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_attention_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_attention_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_attention_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_attention_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
-
- --
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_fear_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_fear_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_fear_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_fear_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_fear_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
-
- --
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_macho_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_macho_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_macho_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_macho_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 66,
- soundFile = "Languages/voicepacks/voiceG/yell_macho_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- GET_WEAPON = {
- --??
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/get_weapon_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/get_weapon_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/get_weapon_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/get_weapon_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/get_weapon_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/get_weapon_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- VEHICLE_SIGHTING_PLAYER = {
- --?? should be both for helicopter and boat (BOAT/HELICOPTER SIGHTING PLAYER)
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/helicopter_sight_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/helicopter_sight_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/helicopter_sight_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/helicopter_sight_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/helicopter_sight_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/helicopter_sight_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/helicopter_sight_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 125,
- soundFile = "Languages/voicepacks/voiceG/helicopter_sight_8.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- SEARCHING_GENERIC = {
- --??
- {
- PROBABILITY = 142,
- soundFile = "Languages/voicepacks/voiceG/searching_generic_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 142,
- soundFile = "Languages/voicepacks/voiceG/searching_generic_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 142,
- soundFile = "Languages/voicepacks/voiceG/searching_generic_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 142,
- soundFile = "Languages/voicepacks/voiceG/searching_generic_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 142,
- soundFile = "Languages/voicepacks/voiceG/searching_generic_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 142,
- soundFile = "Languages/voicepacks/voiceG/searching_generic_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 142,
- soundFile = "Languages/voicepacks/voiceG/searching_generic_7.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- SEARCHING_MUTANTS = {
- --??
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_mutants_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_mutants_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_mutants_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_mutants_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_mutants_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_mutants_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
-
- --filippo: this readability signal is not yet used by the AI
- SEARCHING_PLAYER = {
- --??
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_player_1.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_player_2.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_player_3.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_player_4.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_player_5.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- {
- PROBABILITY = 166,
- soundFile = "Languages/voicepacks/voiceG/searching_player_6.wav",
- Volume = 255,
- min = 12,
- max = 200,
- sound_unscalable = 0,
- },
- },
- }